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3.41 Unit Plan
Unit Plan for DTP3/DTW3
Input Mask Game
Introduction The input mask game is a collaborative construction game where students are required as a team to build input masks using flash cards based on a number of different common scenarios. Inpu...
Sticker Charts for Assessment Progress
Rationale A major challenge of mine was tracking student progress in order to ensure they meet the requirements of an assessment. During the last assignment in DTW3, I had a 13/22 submission rate. Whi...
Paper Plane Prototyping
Rationale Prototyping as an essential component of the level three programming course at Papatoetoe High School. In the past it has been covered through worksheets and in-class research tasks, so I to...
Classes with Cookies
Rationale One of my key values as a teacher is relating new concepts to prior knowledge and familiar contexts. Classes and objects are an important concept for my level three programming students to l...
Classes with Ducks
Rationale When I taught classes and objects last year, I noticed that the overall understanding of the topic was fairly low. I felt that this was due to the limited amount of connecting the concepts t...
Rationale A core part of industry standard website development is the use of third-party frameworks and libraries. As part of this unit of work, and in preparation for further study, it was important ...
Bootstrap Grid Cut-and-Paste
Rationale Bootstrap allows web developers to create responsive websites using an industry standard, third-party framework. It is used all over the world for developing all sorts of websites. A key com...
Relational Database Assessment
Polyfest-based new relational database assessment for DTP3/DTW3 aligned with AS91633. ERD Dataset Student Instructions Mark Schedule Template Standard https://www.nzqa.govt.nz/nqfdocs/ncea-resource/ac...